Bullet Rush
Bullet Rush
The 6rd game of my challenge. I select a successful, presumably simple, game and try to reimplement it as much as I can within a week.
Controls
WASD. The goal is to get the end of the each level.
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Soon I'm going to pick the next game.
Help keep me accountable! Follow me on Twitter (where I post day-to-day progress) or Itch.
Notes
The reference game is Bullet Rush.
So many hours were spent just to make jump and double jump animation right. Gosh.. Unity doesn't allow you to map proper transitions between two animations if their timesacles are different. Used to try DOtween but still I have bugs at edge cases.
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